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Star Trek Encounters
Developer: Scotland-based 4J studios
Publisher: Bethesda
Genre: Strategy / Battle / Arcade Style Space Combat
Release Date: Oct 3 2006
Platform: PlayStation2
Posted: 10/03/2006


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JIVE Magazine Rating: 4 out of 5 "old school fun points"

Release Information: STAR TREK: Encounters is a shoot ‘em-up arcade style space combat game featuring ships, characters, and weapons from 40 years of Star Trek. Take command of your starship and blast through the universe, defending your vessel and demolishing your opponents’ in fast action battles.

Key Features

* Five Generations at Your Control - Ships and characters from The Original Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise.
* Authentic Trek Universe - Experience the Trek you know with missions based on classic moments from the television series and films.
* Thrilling Arcade Action - Destroy your opponents with a wide array of weapons including Phasers, Pulse Cannons, Torpedoes, and more.
* Three Exciting Gameplay Modes - Choose from Skirmish Mode, Episode Mode, or go head-to-head against a friend in Multiplayer Mode.

FAQ

What era of Star Trek is the game based on? The game covers the 5 television eras of Star Trek: Enterprise, The Original Series, Next Generation, Deep Space 9 and Voyager. Each era contains authentic missions based upon classic moments in each series.

What type of game is it? Encounters is an arcade-style space combat game that allows you to jump straight into the action and battle a variety of opponents.

How many ships are there and what races can you play? You will be able to command over 60 different ships from the Federation, Klingon, Romulan, Borg, Xindi, Ferengi, Kazon, Orion, Cardassian, Vulcan, and Species 8472 races.

What type of multiplayer features will there be? Three robust multiplayer modes allows you to battle against computer-controlled opponents or against a friend in split screen, head-to-head action. Two players can also experience onslaught mode with coopertive multiplay .

About the Soundtrack: Veteran video game and film/TV composers Rod Abernethy and Jason Graves (Blazing Angels, The Hobbit) created the original sci-fi orchestral scores for Bethesda Softworks’ titles STAR TREK: Legacy™ (Xbox 360™ videogame and entertainment system from Microsoft and Windows), STAR TREK: Tactical Assault™ (PSP® (PlayStation®Portable) system and Nintendo DS™ ) and STAR TREK®: Encounters (PlayStation®2 computer entertainment system). All three titles are launch this fall under license from CBS Consumer Products. The STAR TREK franchise, which debuted with the Original Series in 1966, will celebrate its 40th anniversary this fall.

Rod Abernethy and Jason Graves have produced 60-minutes of classic symphonic style music for the highly anticipated next-generation STAR TREK video game, STAR TREK: Legacy, the first ever project to feature all five actors who portrayed the STAR TREK series captains. Developed under the direction and supervision of Bethesda Softworks at the studios of Mad Doc Software, Rednote’s score for Legacy fully captures the grand-scale feel and spirit of the STAR TREK universe.

Parker A. Davis, Legacy Producer at Mad Doc Software, says, “Mad Doc was fortunate enough to recruit the musical talents of Rod Abernethy and Jason Graves to score a completely original soundtrack for Legacy. We’re crafting a game that marries the cinematic appeal of STAR TREK and intensity of starship combat, and Rod and Jason captured that beautifully in their score. We’re thrilled with the results and believe gamers and fans of the series will agree it's very ‘Star Trek’ - very science fiction.”

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